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The Necromancer
Type Darkus Ziperator
First appearance {{{First appearance}}}
Gender Male
Attribute 21px-Darkus.svg Darkus
Power 1000 G
Variations Ziperator
Brawler Darkusinfinity99
Battle Gear {{{gear}}}
Themes {{{theme}}}
Main Adversary {{{Main Adversary}}}

Zero is Infinity's Darkus Ziperator, with a special color scheme.


Zero's blood-red eyes send fear into the bravest of men. He can create a laser chain whip made from darkness. Zero is known to be very intelligent, often coming up with the best strategies.


Zero shows mercy and sympathy often. Many underestimate him because of this, but he proves himself to be a strong fighter.

Ability CardsEdit

  • Demon Chain Whip: Transfers half the oponent's Gs to Zero.
  • Darkus Saber: Adds double the opponent's Gs to Zero, then halves the opponent's Gs.
  • Necromancer Darkness: Reflects all abilities played by the opponent With double the power, no matter the circumstances.
  • Fusion Ziperator: Any opposing abilities that are not regular abilities are made unuseable by the opponent, but usable by Zero.
  • Zip Zam Core: Doubles Zero's Gs.
  • Fused Speed-Darkus Combonation: Summons Luna to the field, then alows her to take a turn. Then, doubles Zero's and Luna's Gs, then combines their Gs. They are then counted as one Bakugan. This ability cannot be countered nor escaped in any way.
  • Neo Saber: Subtracts Gs from the opponent equal to Zero's current Gs.
  • Moonlight Guidance: If Luna is on the field, then double Zero's Gs, and subtract Gs from the opponent equal to Zero's current Gs. Then, double the effects of Luna's abilities.

Fusion Ability CardsEdit

  • Corruption: The opponent's Bakugan is corrupted, and is now used by the user of this ability for the rest of the round. Then, the Bakugan that opponent will re-roll must be Darkus. If the opponent has no Darkus Bakugan, the user of this ability gets to choose which Bakugan the opponent will use. That is the only Bakugan that the opponent can use for the rest of the Brawl, no matter the circumstances. This ability cannot be negated, nor escaped in any way.
  • Darkus Whip: Doubles the opponent's Gs, then transfers all the Gs from the opponent to Zero, reducing the opponent to zero Gs.
  • Infinite Necromancer: Doubles Zero's current Gs, then subtracts Gs from the opponent equal to Zero's current Gs.



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