Negative Aquos Negative Darkus Negative Haos Twin is property of Lord.Speed. Negative Pyrus Negative Subterra Negative Ventus
Therefore you must have his permission to edit, modify, or use the content of this page.

414px-Screen Shot 2012-01-26 at 7.41.25 PM - Copy
Debut Unknown
Used By Barcibal
Gender Female
G-Power 1200 G
Attribute Negative Ventus Negative Ventus
Theme Song Unknown
Friends Combustion, Freedom, More...
Enemies None
Battle Gear Incompatible
Bakugan Trap {{{trap}}}
BakuNano {{{nano}}}
Battle Suit {{{suit}}}
Mobile Assault {{{bma}}}
Mechtogan Unknown
Mechtogan Titan Unknown
MechFrame Unknown
Status Alive
Signature Ability {{{signature}}}

Twin is the Negative attributed Bakugan that belongs to Barcibal.


Twin is a brave Bakugan that always punchs or shots her opponent using her useful hands. When she is in trouble, she uses camouflage energy to make her invisible and attacks the opponent with her fiery hand. She often cares about others when in battle, to her friend, and also her brawler.


She doesn't talk much, but when she faces her opponent; she gets mad and smashs the opponent.


Ability CardsEdit

  • Ninja Destroyer: Adds 500 Gs to Twin.
  • Doom Flash: Transfers 500 Gs from the opponent.
  • Armoured Ninja: Nullifies the opponent's ability and transfers 500 Gs from the opponent.
  • Ninja Berserk: Transfers 500 Gs from the opponent and subtracts 900 Gs from the opponent.
  • Shuriken Blade: Nullifies all of the opponent's ability and skips the opponent's turn for 3 turns.
  • Trio-Doom Flash: Any card that make Twin's Gs is transfered to the opponent, or draining will be removed from play, if the opponent plays the card that nullifies, or skips your turn; you win the battle by sacrificing all of your Gs; if the opponent doesn't counter.
  • Shuriken Plays: Transfers 500 Gs from the opponent, and then you can sacrifice 500 Gs to activate one or both effect to activate:
    • Transfers 1000 Gs From twin for each ability activates.
    • Adds 500 Gs to the opponent for each ability activates.
  • Negative Prison: Any positive or negative ability will be flipped until the rest of the turn. (EX: Negative: Subtract 500 > Adds 500. Positive: Adds 500 > Subtract 500.)



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