She is quick, small, and difficult to catch, easily intimidating all challengers who enter the battlefield. Equally adept in flight or battling on the ground, the ferocity of Ferno's attacks bring her opponents to their knees in battle; time and time again.
Infernal Impact: Subtracts 400 Gs from the opponent.
Hexagonal Shield: Nullifies the opponent's abilities.
Pyrus Hellstorm: Transfers 600 Gs from the opponent to Ferno.
Devil's Laughter: Prevents the opponent from activating abilities and prevents them from using support pieces.
Fire Kick: Adds 400 Gs to Ferno.
Infernal Kick: Nullifies all of the opponent's abilities and transfers 500 Gs from the opponent to Ferno.
Blazing Inferno: Removes all Battle Gear from the battle.
Devil's Spear: Adds 700 Gs to Ferno.
Inferno Overkill: Subtracts 400 Gs from Ferno and drops the opponent to zero Gs. If they go above 1000 Gs for the rest of the battle, they automatically lose.
Death Ray Pulsor: Transfers 200 Gs from the opponent to Ferno.
Speedy Shot: Nullifies the opponent's abilities.
Death Ray Shot: Transfers 500 Gs from the opponent to Ferno.
Supreme Inferno: Ferno can skip the opponent's turn any time she likes during the battle.
Devil's Agility: Drops the opponent down to zero Gs.
Flame Feet: Gives 5 turns away to Ferno.
Infernal Trident: Nullifies all of the opponent's abilities and prevents them from activating new ones.
Hell Impact: Adds 500 Gs to Ferno.
Curse Pulsar: Every time the opponent adds power to them self, Ferno gains the Gs instead. If they subtract power from Ferno, they lose that amount of G-Power. If the opponent attempts to nullify this ability, they automatically lose.
Demon Code: Prevents all Aquos Bakugan from activating abilities.